
The new version of Immortal Guardian is here, and it is lightyears better than v1.2. It was rewritten in DarkBasic Professional (originally in DarkBasic Classic) and you can see the difference. Among other things, the game runs faster and smoother. If you haven't played IG in a while, give it a spin and see how much improvement it has gotten. And, for the first time, Immortal Guardian is using an installer. This will install the file in a folder called Bio Fox Games in your Program Files. That is where our future games will also go, including Revenge.
Revenge Beta 2 has been released! You can download it on it's site. [Editors note: Revenge is finished, so you can download the final game] It is a beta, however, it should be fully playable with the exception of menus and animations. Remember to type in the correct LAN ip address or you will not load the map correctly. Any errors you find should be reported to our beta 2 error thread or emailed to us. Also, BioMap v1.5 is out on the BioMap page, so check it out. Not much else to say, so enjoy Beta 2!
A lot of progress has been made with Revenge; so much so that Beta 2 could be release within a week or two! Check out the new screen shots on the Revenge page and remember to report any bugs you find to us. Expect two new maps, some new music, improved movement, menus and GUI, animations, and all of the current problems fixed in Revenge Beta 2. Steve hasn't made any substantial progress on Freedom, and Residential Horror is on pause while Beta 2 is getting completed, so don't hold your breath on updates from either project.
The new site is up and running, so we'll be able to put the downloads on without the ftp server. Keep in mind that it will not be on all the time, so if you don't get redirected here, you'll stay at a less detailed page with email and forums link. Check back when down between 3 to 9pm.
The FTP server is down for now because we need to configure some of the settings for it to work. This should be done within a week or so. On the plus side, Residential Horror is moving forward since we fixed the shaders we're using. Check out the new screen shot on its page, which shows the cabin area. While we work on RH, Revenge will be taking a break so that we can focus on one project. Once the ftp server is up, though, you'll be able to download immortal guardian and Revenge Beta 1. Also, we've put a few Ti-84 games on the site for a little diversity. They're older Super Squid Squad text adventure games that were made after the original. Think of them as the "official" story.
Happy New Year everyone, it's finally time for the guys at the office to start working again. And to start off the first post of the new year, we're annoucing our ftp server, which will mean an immortal guardian update (v1.2!) and Revenge Beta 1, which hasn't been working recently. All you have to do is click the link and type *removed by admin* as the username; there is no password. Login and the download should start up within a minute. No news yet on fixing Revenge bugs, however, we do know how to
We have some new screen shots from Freedom, which Steve tells us is extremely close to beng playable. Revenge has taken a little break but we're working on the few bugs that came up in Beta 1. Please excuse the lack of a download at the moment; we need another way to host the files.
As expected, Revenge has bugs, not a lot of bugs, but enough to recognize that it is a beta. For a full list of bugs, you can see the thread on the forums. Steve has told me that freedom is coming along since we last gave you the screenshots, and you can see the progress on the page. There's not a lot visually, but he tested it last week and said it was workable. Not sure when a beta will be available, but we'll keep you posted. Note the position list at the bottom of this page, just incase our jobs seem confusing.
Revenge Beta 1 has been released and you can download it [from the games menu]! Remember, it's a beta version, so there is bound to be some bugs and such that people will find, but it is techniquely playable. From this point on, we'll be adding all the cool features that make the game look and feel better, and will also be fixing any problems that arise. Also, Steve's dev game, Freedom, now has it's own page (linked on the left) and two screenshots of his game. Steve also has his bio on the Bios page. Peace out
We've decided to use a dll for the multiplayer commands, instead of the native darkbasic pro ones. While this will take sometime to understand, so far the game is going faster and using less memory than before! Always a plus when programming. Today we finished replacing old code with new, and as far as the game is concerned, it's done. However, we'll need to do some more testing to make sure it works properly when released. Expect Revenge Beta 1 as early as friday! Freedom is going strong as well, and Steve told us on the forums that it is nearing its alpha completion.